Wissenschaftlicher Mitarbeiter / Postdoc
Holzstr. 36
55116 Mainz
Tel. +49 (0) 6131 – 628 ‑1260
Zur Person
Daniel Dworak is an programmer and IT specialist which joins development skills with Digital Humanities background. He was involved as main programmer in three-years transnational and interdisciplinary project, ‘Virtual Reconstructions in Transnational Research Environments. The Portal: „Palaces and Parks in former East Prussia”’ funded by the Leibniz Association. Meanwhile, was employed at the Justus Liebig University Giessen at the Centre for Media and Interactivity.
In 2018 he’s finished PhD “The compression of large computer graphics data sets for interactive Web applications” which was awarded and high scored. He is an author of seven publications including awarded “the best paper of the Digital Heritage conference in Cyprus”. He developed 3dPNG file format, methods and techniques of encoding, sending and decoding of optimized 3D data. The 3dPNG format was also implemented in the project I was involved in. He developed the complete workflow for modeling, automatic compression, encoding, storing, transferring and decoding 3D geometry optimized for the Web.
Right now, he is also an entrepreneur in his own TheDworak company which cooperates with GG International and AI Mainz. The first one focuses on caring about the security and setup of servers (backend) for worldwide company. While the second one allows him to expand his experience in Virtual Reality and Augmented Reality (VRAR), especially for Cultural Heritage.
Curriculum Vitae
2021 – 2023 | Wissenschaftlicher Mitarbeiter (Postdoc) im Forschungsprojekt „DFG-3D-Viewer – Infrastruktur für digitale 3D-Rekonstruktionen“ am Architekturinstitut der Hochschule Mainz |
2018-heute | The Dworak Studios, Senior Server Administrator für GG International Company und Mitbegründer der GGC |
2013 – 2018 | PhD of Computer Science, Technische Universität Lodz, Fakultät für Technische Physik, Informationstechnologie und Angewandte Mathematik (Polen) |
2013 – 2017 | Wissenschaftlicher Mitarbeiter am Zentrum für Medien und Interaktivität (ZMI) an der Justus-Liebig-Universität Gießen im Forschungsprojekt „Virtuelle Rekonstruktionen in transnationalen Forschungsumgebungen – Das Portal: Schlösser und Parkanlagen im ehemaligen Ostpreußen“ |
2013 | 2D- & 3D-Programmierer und Künstler, Sky4Fly |
2012 – 1013 | Master of Computer Science, Technische Universität Lodz, Fakultät für Technische Physik, Informationstechnologie und Angewandte Mathematik (Polen) |
2008 – 2012 | Engineer of Computer Science, Technische Universität Lodz, Fakultät für Technische Physik, Informationstechnologie und Angewandte Mathematik (Polen) |
Arbeitsschwerpunkte
- Digitale Prozesse in der Architekturplanung und Fertigung
- Computational Design
- Additive Manufacturing
Publikationen
- “Fast Encoding of 3D Huge Data Sets in Lossless PNG Format”, D. Dworak, M. Pietruszka, In: Advances in Intelligent Systems and Computing (314), Springer, Wroclaw, 2014, pp. 15 – 24;
- “3D Points Cloud Reduction Using Modified K‑D Tree Method”, D. Dworak, In: 5th Science Session of Doctoral Students, Lodz, 2015, pp. 44 – 49;
- “Virtual Museum of Destroyed Cultural Heritage – 3D Documentation, Reconstruction and Visualisation in the Semantic Web”, P. Kuroczyński, O. Hauck, D. Dworak, In: Virtual Archaeology, St. Petersburg, 2015, pp. 54 – 61;
- „PNG as fast transmission format for 3D computer graphics in the Web”, D. Dworak, M. Pietruszka, In: New Research in Multimedia and Internet Systems by Springer-Verlag, Advances in Intelligent Systems and Computing, 2017, pp. 15 – 26;
- “3D Models on Triple Paths – New Pathways for Documenting and Visualizing Virtual Reconstructions”, P. Kuroczyński, O. Hauck, D. Dworak, In: 3D Research Challenges in Cultural Heritage II, LNCS Springer, Germany, 2016, pp. 149 – 172;
- “Virtual Reconstruction 3.0: New Approach of Web-based Visualisation and Documentation of Lost Cultural Heritage”, D. Dworak, P. Kuroczyński, In: Digital Heritage: Progress in Cultural Heritage: Documentation, Preservation, and Protection, LNCS Springer, Cyprus, 2017, pp. 292 – 306.
- “Three-Dimensional Multi-Resolution and Hardware Accelerated Compression for the Efficient Interactive Web Applications”, D. Dworak, M. Pietruszka, In: Multimedia and Network Information Systems by Springer-Verlag Advances in Intelligent Systems and Computing, 2019, pp. 23 – 34.
Vorträge und Präsentationen
- “Interactive 3D Architectural Visualization with Semantics in Web Browsers“, Marburg, 18.09.2013;
- “Interactive Visualization in Web Browsers”, Olsztyn, 04 – 05.04.2014;
- “3D Visualization in Web Browsers Using New Standards”, Marburg, 17.03.2015;
- “Virtual Museum: Interactive Web-Based Visualisation of Destroyed Cultural Heritage” during cross-national research seminar “3D Digital Heritage – Exploring Virtual Research Space for Art History”, Berlin, 19 – 21.06.2017.
- MISSI’14 International Conference on Multimedia & Network Information Systems, Wrocław (Poland), 17 – 19.09.2014;
- 5th Science Session of Doctoral Students, Rogow (Poland), 9 – 12.04.2015;
- MISSI’16 International Conference on Multimedia & Network Information Systems, Wrocław (Poland), 14 – 16.09.2016;
- Digital Heritage: Progress in Cultural Heritage: Documentation, Preservation, and Protection, Nicosia (Cyprus), 31.10 – 05.11.2016.
- MISSI’18 International Conference on Multimedia & Network Information Systems, Wrocław (Poland), 12 – 14.09.2018.
Auszeichnungen
- The Werner Weber Award für das “Best Full Paper” auf der EuroMed2016 Tagung , gemeinsam mit Piotr Kuroczyński: Virtual Reconstruction 3.0: New Approach of Web-based Visualisation and Documentation of Lost Cultural Heritage
- Teilnahme als Mitglied des Teams das die Mobile App erstellt hat an der Kunstausstellung DESIGN IN: Lodz Design 2012 – 6. Internationales Festival für Design in Lodz